Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 129 days ago
4 / 12 / 12
K / D / A
44.4%
Kill participation
756.5
Damage / min
10,033g
342.4 gold / min
100
38 placed · 8 cleared
27
0.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA1A8#Miss
Darius · Top
10 / 6 / 4
46.7% KP
26,802
24% share
12,279g
204 CS · 7/m
vLIQ#KR1
Jarvan IV · Jungle
5 / 14 / 13
60% KP
20,150
18.1% share
11,084g
149 CS · 5.1/m
chong kai yi qie#小 梦
Syndra · Mid
7 / 4 / 6
43.3% KP
31,369
28.1% share
12,065g
206 CS · 7/m
주노야놀자#KR1
Yunara · ADC
5 / 7 / 9
46.7% KP
25,728
23.1% share
12,504g
220 CS · 7.5/m
행운을 빌어#wjsn
Zilean · Support
3 / 5 / 17
66.7% KP
7,523
6.7% share
8,950g
36 CS · 1.2/m
Red side
VictoryAsh#4O4
Aurora · Top
4 / 8 / 13
47.2% KP
33,918
24% share
11,776g
181 CS · 6.2/m
ioio22#kr2
Rek'Sai · Jungle
9 / 3 / 7
44.4% KP
23,630
16.7% share
14,938g
252 CS · 8.6/m
쭝이 비질게#달래줘뚝아
Fiddlesticks · Mid
6 / 3 / 7
36.1% KP
17,088
12.1% share
10,992g
169 CS · 5.8/m
Saeroun#kr33
Lucian · ADC
13 / 4 / 10
63.9% KP
44,749
31.6% share
19,441g
279 CS · 9.5/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
4 / 12 / 12
44.4% KP
22,164
15.7% share
10,033g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
