Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 127 days ago
0 / 9 / 10
K / D / A
38.5%
Kill participation
154.2
Damage / min
9,029g
243.8 gold / min
133
57 placed · 11 cleared
28
0.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
K'Sante · Top
6 / 2 / 15
72.4% KP
25,842
22.2% share
16,871g
331 CS · 8.9/m
잊어주세요#0202
Lee Sin · Jungle
4 / 8 / 15
65.5% KP
25,710
22.1% share
14,225g
224 CS · 6/m
Cz相信自己呀#miohf
Yone · Mid
9 / 6 / 8
58.6% KP
24,370
20.9% share
16,762g
307 CS · 8.3/m
슈프림#1000
Mel · ADC
10 / 5 / 7
58.6% KP
28,253
24.2% share
16,777g
306 CS · 8.3/m
T1 에테르#1225
Leona · Support
0 / 5 / 25
86.2% KP
12,419
10.7% share
10,240g
33 CS · 0.9/m
Red side
VictoryT1 Midir#KR06
Jayce · Top
3 / 5 / 10
50% KP
32,836
24% share
15,794g
326 CS · 8.8/m
evi#MioHF
Bel'Veth · Jungle
10 / 3 / 14
92.3% KP
32,648
23.9% share
18,353g
296 CS · 8/m
抖音小月神#66666
Diana · Mid
5 / 8 / 6
42.3% KP
28,031
20.5% share
15,804g
319 CS · 8.6/m
무감정솔랭기계#2007
Ezreal · ADC
8 / 4 / 7
57.7% KP
37,612
27.5% share
20,246g
396 CS · 10.7/m
내말들리니왜이렇게말렸어#찬성정
Alistar · Support
0 / 9 / 10
38.5% KP
5,710
4.2% share
9,029g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
