Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 124 days ago
2 / 11 / 27
K / D / A
60.4%
Kill participation
468.1
Damage / min
11,326g
353.8 gold / min
92
35 placed · 10 cleared
44
1.4 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory슌쪽이#1027
Vayne · Top
11 / 7 / 7
37.5% KP
27,841
20.6% share
13,828g
211 CS · 6.6/m
잔나비#0723
Nidalee · Jungle
12 / 5 / 21
68.8% KP
29,543
21.9% share
16,050g
197 CS · 6.2/m
로키의 코 드리블#2004
LeBlanc · Mid
16 / 7 / 15
64.6% KP
35,715
26.5% share
16,148g
177 CS · 5.5/m
ADER#KR77
Ashe · ADC
7 / 3 / 17
50% KP
26,887
19.9% share
17,218g
293 CS · 9.2/m
내말들리니왜이렇게말렸어#찬성정
Seraphine · Support
2 / 11 / 27
60.4% KP
14,988
11.1% share
11,326g
44 CS · 1.4/m
Red side
DefeatPaduck#Kr05
Draven · Top
8 / 10 / 4
36.4% KP
24,678
17.7% share
14,646g
239 CS · 7.5/m
T1 Painter#KR3
Jayce · Jungle
11 / 10 / 7
54.5% KP
38,350
27.5% share
15,910g
207 CS · 6.5/m
봄 비#0908
Hwei · Mid
5 / 11 / 9
42.4% KP
22,215
16% share
12,203g
230 CS · 7.2/m
Vancouver#0602
Ziggs · ADC
7 / 8 / 6
39.4% KP
43,207
31% share
16,284g
240 CS · 7.5/m
RuiiN#2026
Bard · Support
2 / 9 / 15
51.5% KP
10,794
7.8% share
9,032g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
