Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 123 days ago
1 / 6 / 21
K / D / A
81.5%
Kill participation
360.3
Damage / min
10,010g
298.7 gold / min
110
42 placed · 10 cleared
29
0.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryindomitable#rank1
Ambessa · Top
8 / 9 / 5
48.1% KP
35,956
28% share
16,184g
238 CS · 7.1/m
웅무무#KR1
Jarvan IV · Jungle
6 / 2 / 17
85.2% KP
13,935
10.9% share
14,800g
211 CS · 6.3/m
guma#mio韩服
Aurora · Mid
1 / 5 / 5
22.2% KP
25,363
19.8% share
11,269g
231 CS · 6.9/m
kakaxi7#KR1
Ashe · ADC
11 / 2 / 11
81.5% KP
41,056
32% share
20,253g
319 CS · 9.5/m
내말들리니왜이렇게말렸어#찬성정
Nautilus · Support
1 / 6 / 21
81.5% KP
12,075
9.4% share
10,010g
29 CS · 0.9/m
Red side
Defeat1Jiang#2003
Gwen · Top
11 / 7 / 4
62.5% KP
38,072
36.5% share
15,023g
251 CS · 7.5/m
dy晚星白#bin
Lillia · Jungle
1 / 2 / 12
54.2% KP
11,083
10.6% share
13,318g
252 CS · 7.5/m
奶熊王#枫哥不是区
Yone · Mid
5 / 4 / 3
33.3% KP
27,181
26.1% share
14,614g
313 CS · 9.3/m
의지박약무기력저능아고졸ADHD#ddddd
Lucian · ADC
7 / 8 / 5
50% KP
24,165
23.2% share
14,944g
244 CS · 7.3/m
isamovingon#KR05
Milio · Support
0 / 6 / 13
54.2% KP
3,709
3.6% share
8,226g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
