Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 121 days ago
5 / 10 / 19
K / D / A
48%
Kill participation
673.7
Damage / min
12,339g
327.6 gold / min
166
61 placed · 20 cleared
37
1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV0
Jax · Top
16 / 6 / 3
57.6% KP
49,625
30.9% share
22,510g
322 CS · 8.5/m
Calix#해 린
Lee Sin · Jungle
7 / 11 / 10
51.5% KP
28,667
17.9% share
14,413g
190 CS · 5/m
srysrymb#1065
Cassiopeia · Mid
6 / 14 / 9
45.5% KP
39,811
24.8% share
14,698g
272 CS · 7.2/m
지 댕#KR00
Caitlyn · ADC
1 / 13 / 8
27.3% KP
19,111
11.9% share
13,543g
265 CS · 7/m
Nuyoah#2077
Neeko · Support
3 / 6 / 18
63.6% KP
23,272
14.5% share
12,134g
51 CS · 1.4/m
Red side
Victory천리우스#KR1
Darius · Top
6 / 8 / 5
22% KP
29,130
17% share
14,329g
236 CS · 6.3/m
A D#0120
Wukong · Jungle
10 / 4 / 8
36% KP
24,690
14.4% share
17,533g
285 CS · 7.6/m
Dont Callme#0530
Hwei · Mid
15 / 7 / 13
56% KP
58,176
33.9% share
18,265g
260 CS · 6.9/m
hle pyeonsik#HLE
Mel · ADC
14 / 4 / 8
44% KP
34,272
20% share
20,363g
318 CS · 8.4/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
5 / 10 / 19
48% KP
25,376
14.8% share
12,339g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
