Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 121 days ago
2 / 7 / 11
K / D / A
39.4%
Kill participation
469.1
Damage / min
8,279g
321.5 gold / min
90
33 placed · 10 cleared
33
1.3 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThisisbear#Thisb
Volibear · Top
4 / 8 / 2
20.7% KP
12,141
14.6% share
10,083g
194 CS · 7.5/m
抖音丶辛哥哥#9999
Nidalee · Jungle
9 / 5 / 12
72.4% KP
18,499
22.3% share
13,743g
199 CS · 7.7/m
Ivory#1012
Yone · Mid
5 / 10 / 7
41.4% KP
26,138
31.5% share
12,077g
222 CS · 8.6/m
쭉 펴고 걸어요#6666
Tristana · ADC
10 / 5 / 6
55.2% KP
22,095
26.6% share
14,777g
212 CS · 8.2/m
yaya#YQFXX
Milio · Support
1 / 5 / 17
62.1% KP
4,195
5.1% share
7,935g
21 CS · 0.8/m
Red side
Victory은여하#1103
Jayce · Top
7 / 6 / 7
42.4% KP
29,400
25.9% share
11,585g
194 CS · 7.5/m
xiaofang#qaq
Diana · Jungle
10 / 5 / 11
63.6% KP
25,814
22.7% share
13,981g
209 CS · 8.1/m
탁 론#K r1
Talon · Mid
8 / 6 / 4
36.4% KP
20,196
17.8% share
11,144g
210 CS · 8.2/m
BLG Viper#0708
Ashe · ADC
6 / 5 / 14
60.6% KP
26,009
22.9% share
13,848g
193 CS · 7.5/m
내말들리니왜이렇게말렸어#찬성정
Seraphine · Support
2 / 7 / 11
39.4% KP
12,079
10.6% share
8,279g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
