Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 120 days ago
2 / 7 / 11
K / D / A
61.9%
Kill participation
347.2
Damage / min
8,545g
306.6 gold / min
98
43 placed · 9 cleared
23
0.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1Jiang#7777
Ambessa · Top
4 / 4 / 5
40.9% KP
21,988
23.8% share
10,805g
228 CS · 8.2/m
uluvz#KR1
Lee Sin · Jungle
6 / 2 / 7
59.1% KP
15,505
16.8% share
11,460g
191 CS · 6.9/m
Witt#123
Zoe · Mid
4 / 6 / 11
68.2% KP
22,510
24.4% share
10,222g
198 CS · 7.1/m
BLG Viper#0708
Mel · ADC
6 / 5 / 6
54.5% KP
25,453
27.6% share
12,851g
257 CS · 9.2/m
상상의 너머#KR1
Taric · Support
2 / 4 / 11
59.1% KP
6,780
7.4% share
8,427g
43 CS · 1.5/m
Red side
VictoryDNS Junu#2008
Renekton · Top
2 / 2 / 3
23.8% KP
17,019
17.1% share
12,579g
268 CS · 9.6/m
RaiderGO#TWTV0
Darius · Jungle
8 / 1 / 7
71.4% KP
17,212
17.3% share
14,676g
252 CS · 9/m
xiangshen1#KR1
Syndra · Mid
7 / 5 / 4
52.4% KP
42,057
42.2% share
13,528g
249 CS · 8.9/m
抖音极核#虞姬电竞
Draven · ADC
2 / 7 / 6
38.1% KP
13,717
13.8% share
12,577g
228 CS · 8.2/m
내말들리니왜이렇게말렸어#찬성정
Nautilus · Support
2 / 7 / 11
61.9% KP
9,676
9.7% share
8,545g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
