Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 118 days ago
6 / 13 / 7
K / D / A
34.2%
Kill participation
462.4
Damage / min
11,932g
366.8 gold / min
133
59 placed · 18 cleared
39
1.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJeojuJezu#KR01
Vayne · Top
4 / 13 / 9
24.5% KP
21,396
14.6% share
12,866g
216 CS · 6.6/m
Velja#2203
Nidalee · Jungle
19 / 8 / 16
66% KP
30,781
21% share
17,722g
175 CS · 5.4/m
LNG BuLLDoG#KR2
Jayce · Mid
11 / 5 / 11
41.5% KP
46,826
31.9% share
17,638g
256 CS · 7.9/m
문어아사랑해I#KR1
Syndra · ADC
15 / 8 / 8
43.4% KP
34,101
23.3% share
16,507g
240 CS · 7.4/m
yuedu#KR1
Alistar · Support
4 / 4 / 27
58.5% KP
13,551
9.2% share
11,543g
34 CS · 1/m
Red side
DefeatWitt#123
LeBlanc · Top
13 / 12 / 5
47.4% KP
35,215
25.1% share
15,773g
244 CS · 7.5/m
KRX Vincenzo#KR4
Naafiri · Jungle
12 / 8 / 12
63.2% KP
41,747
29.8% share
17,700g
239 CS · 7.3/m
El1enYeager#KR1
Akali · Mid
1 / 8 / 5
15.8% KP
17,376
12.4% share
11,032g
250 CS · 7.7/m
슌쪽이#1027
Draven · ADC
6 / 12 / 8
36.8% KP
30,656
21.9% share
14,055g
215 CS · 6.6/m
내말들리니왜이렇게말렸어#찬성정
Pyke · Support
6 / 13 / 7
34.2% KP
15,044
10.7% share
11,932g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
