Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 116 days ago
1 / 5 / 14
K / D / A
78.9%
Kill participation
459.2
Damage / min
7,526g
300.8 gold / min
80
40 placed · 8 cleared
23
0.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatX지우#지 우
Skarner · Top
1 / 5 / 3
21.1% KP
11,300
15.3% share
8,243g
185 CS · 7.4/m
08jug#0515
Jarvan IV · Jungle
1 / 9 / 7
42.1% KP
7,710
10.5% share
8,132g
139 CS · 5.6/m
쪼망이#KR 1
Locke · Mid
5 / 8 / 1
31.6% KP
17,935
24.3% share
9,510g
157 CS · 6.3/m
HLE GGomZi#666
Yunara · ADC
11 / 9 / 2
68.4% KP
25,224
34.2% share
14,050g
208 CS · 8.3/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
1 / 5 / 14
78.9% KP
11,487
15.6% share
7,526g
23 CS · 0.9/m
Red side
Victory따봉 람머스#KR1
Jayce · Top
8 / 3 / 7
41.7% KP
29,317
25.4% share
13,656g
227 CS · 9.1/m
Hugo小宝贝#君临韩服
Kindred · Jungle
16 / 1 / 4
55.6% KP
31,920
27.6% share
16,049g
214 CS · 8.6/m
액션빔 지지직#KR1
Vel'Koz · Mid
4 / 1 / 9
36.1% KP
19,262
16.7% share
11,007g
186 CS · 7.4/m
FLY Massu#FLY
Lucian · ADC
7 / 9 / 7
38.9% KP
22,050
19.1% share
11,911g
194 CS · 7.8/m
FLY Cryogen#5931
Ivern · Support
1 / 5 / 18
52.8% KP
13,034
11.3% share
9,005g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
