Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 115 days ago
1 / 9 / 23
K / D / A
68.6%
Kill participation
387.5
Damage / min
9,689g
299.2 gold / min
119
53 placed · 9 cleared
46
1.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolarbacca KR#GPQ
Gangplank · Top
8 / 5 / 18
74.3% KP
46,836
34.1% share
15,258g
214 CS · 6.6/m
refrain#jmy
Rek'Sai · Jungle
11 / 6 / 9
57.1% KP
20,741
15.1% share
15,430g
209 CS · 6.5/m
Dont Callme#0530
Hwei · Mid
3 / 9 / 10
37.1% KP
26,268
19.1% share
12,419g
251 CS · 7.8/m
Haru#0603
Senna · ADC
12 / 4 / 14
74.3% KP
31,023
22.6% share
18,834g
249 CS · 7.7/m
내말들리니왜이렇게말렸어#찬성정
Nautilus · Support
1 / 9 / 23
68.6% KP
12,550
9.1% share
9,689g
46 CS · 1.4/m
Red side
Defeat쌔 디#쌔디0
Aatrox · Top
1 / 11 / 4
15.2% KP
14,319
10.7% share
9,426g
219 CS · 6.8/m
Kimman#zxfkk
Lee Sin · Jungle
9 / 6 / 9
54.5% KP
31,208
23.4% share
13,950g
212 CS · 6.5/m
Witt#123
Zoe · Mid
14 / 5 / 7
63.6% KP
48,369
36.3% share
14,337g
215 CS · 6.6/m
HLE 팬서#KR1
Ezreal · ADC
7 / 6 / 9
48.5% KP
27,835
20.9% share
15,846g
296 CS · 9.1/m
DNS 피터#0428
Leona · Support
2 / 7 / 23
75.8% KP
11,565
8.7% share
10,016g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
