Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 115 days ago
2 / 10 / 11
K / D / A
81.3%
Kill participation
362.8
Damage / min
6,232g
297 gold / min
64
24 placed · 6 cleared
19
0.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZORN#E500
Vladimir · Top
10 / 1 / 5
40.5% KP
25,541
29.3% share
11,035g
179 CS · 8.5/m
Haru#0603
Gragas · Jungle
11 / 2 / 10
56.8% KP
21,184
24.3% share
10,436g
133 CS · 6.3/m
7Inewda#kr3
Tryndamere · Mid
3 / 1 / 6
24.3% KP
12,581
14.4% share
9,451g
196 CS · 9.3/m
SUPKING#1015
Senna · ADC
7 / 6 / 15
59.5% KP
17,996
20.6% share
11,801g
153 CS · 7.3/m
니 아#KR00
Pyke · Support
6 / 6 / 11
45.9% KP
9,855
11.3% share
7,185g
19 CS · 0.9/m
Red side
Defeatxiaofang#qaq
Pantheon · Top
2 / 10 / 2
25% KP
18,556
25.5% share
6,706g
130 CS · 6.2/m
Juhana#IsYou
Lee Sin · Jungle
5 / 5 / 2
43.8% KP
12,852
17.6% share
7,874g
125 CS · 6/m
KRX AKaJe#MUR
Anivia · Mid
3 / 4 / 3
37.5% KP
16,819
23.1% share
8,144g
181 CS · 8.6/m
근육밀레니엄#KR33
Aphelios · ADC
4 / 8 / 7
68.8% KP
17,050
23.4% share
10,185g
165 CS · 7.9/m
내말들리니왜이렇게말렸어#찬성정
Thresh · Support
2 / 10 / 11
81.3% KP
7,613
10.4% share
6,232g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
