Match history
Alistar champion portrait

Alistar

Victory

Ranked Solo/Duo · 113 days ago

15:11Live Riot data

2 / 1 / 10

K / D / A

38.7%

Kill participation

223.7

Damage / min

4,932g

324.8 gold / min

43

17 placed · 4 cleared

22

1.4 CS / min

Objective control

Blue side

2

Dragons

0

Baron

5

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Blitzcrank+786 gold / +5 CS

Difference from the opponent Riot assigned to your role.

15. minute · Blitzcrank+1,584 gold / +8 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1584 gold and +8 CS versus Blitzcrank.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 12:06.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

17 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,2332,4663,6994,9320:003:477:3511:2315:11
Alistar: 4,932

Events and purchases

Kill · Locke → Sylas
Kill · Alistar → Yunara
Kill · Udyr → Taliyah
Kill · Rengar → Udyr
Kill · Locke → Sylas
Kill · Locke → Taliyah
Kill · Udyr → Rengar
Kill · Senna → Yunara
Kill · Locke → Sylas
Kill · Locke → Taliyah
Kill · Locke → Sylas
Objective · Lee Sin · Infernal Dragon
Kill · Locke → Taliyah
Kill · Locke → Rengar
Kill · Lee Sin → Sylas
Objective · Lee Sin · Void Grub
Kill · Locke → Yunara
Kill · Locke → Blitzcrank
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Kill · Alistar → Sylas
Kill · Udyr → Rengar
Kill · Locke → Sylas
Kill · Locke → Taliyah
Building destroyed · Udyr · Outer turret
Kill · Senna → Blitzcrank
Kill · Rengar → Locke
Kill · Udyr → Sylas
Kill · Lee Sin → Blitzcrank
Kill · Lee Sin → Yunara
Kill · Rengar → Alistar
Kill · Rengar → Lee Sin
Building destroyed · Locke · Outer turret
Building destroyed · Locke · Outer turret
Kill · Locke → Rengar
Kill · Locke → Taliyah
Kill · Lee Sin → Sylas
Kill · Udyr → Taliyah
Objective · Lee Sin · Hextech Dragon
Kill · Locke → Blitzcrank
Building destroyed · Udyr · Inner turret
Kill · Locke → Yunara
Kill · Rengar → Locke
Kill · Lee Sin → Rengar
Building destroyed · Lee Sin · Inner turret
Kill · Lee Sin → Sylas

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
31 / 5 / 3237,125g · 50,591 damage
PlayerKDA · KPDamageGold · CSItems
Udyr champion portrait

등껍질#우룽이

Udyr · Top

5 / 1 / 4

29% KP

8,375

16.6% share

8,460g

133 CS · 8.8/m

Lee Sin champion portrait

Lake Lucerne#kr2

Lee Sin · Jungle

6 / 1 / 5

35.5% KP

6,037

11.9% share

7,041g

129 CS · 8.5/m

Locke champion portrait

네 요#ね よ

Locke · Mid

16 / 2 / 2

58.1% KP

21,411

42.3% share

8,945g

111 CS · 7.3/m

Senna champion portrait

나아침먹고싶어#7401

Senna · ADC

2 / 0 / 11

41.9% KP

11,372

22.5% share

7,747g

130 CS · 8.6/m

Alistar champion portrait

내말들리니왜이렇게말렸어#찬성정

Alistar · Support

2 / 1 / 10

38.7% KP

3,396

6.7% share

4,932g

22 CS · 1.4/m

Red side

Defeat
5 / 31 / 823,160g · 28,889 damage
PlayerKDA · KPDamageGold · CSItems
Rengar champion portrait

렝 화#렝 화

Rengar · Top

5 / 5 / 0

100% KP

6,926

24% share

6,998g

91 CS · 6/m

Taliyah champion portrait

Jankos#LCKGL

Taliyah · Jungle

0 / 7 / 4

80% KP

3,568

12.4% share

5,014g

88 CS · 5.8/m

Sylas champion portrait

Ivory#1012

Sylas · Mid

0 / 10 / 0

0% KP

7,910

27.4% share

3,910g

83 CS · 5.5/m

Yunara champion portrait

0415#S T

Yunara · ADC

0 / 5 / 3

60% KP

8,019

27.8% share

3,876g

65 CS · 4.3/m

Blitzcrank champion portrait

jaeyounge2#kr11

Blitzcrank · Support

0 / 4 / 1

20% KP

2,466

8.5% share

3,362g

15 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — 내말들리니왜이렇게말렸어#찬성정 | MacroDiff