Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 109 days ago
10 / 8 / 11
K / D / A
48.8%
Kill participation
760.7
Damage / min
12,700g
398.5 gold / min
142
50 placed · 19 cleared
54
1.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKRX Vincenzo#KR4
Gragas · Top
5 / 12 / 1
20.7% KP
13,538
13.3% share
11,265g
213 CS · 6.7/m
xmovo#xm927
Bel'Veth · Jungle
2 / 7 / 11
44.8% KP
7,942
7.8% share
11,906g
188 CS · 5.9/m
bai se zh1 chuan#qwe1
Vayne · Mid
15 / 8 / 5
69% KP
46,246
45.6% share
18,378g
259 CS · 8.1/m
강 철#샤 넬
Lucian · ADC
6 / 10 / 9
51.7% KP
27,410
27% share
15,681g
300 CS · 9.4/m
xX King Xx#GOD
Milio · Support
1 / 6 / 18
65.5% KP
6,391
6.3% share
9,073g
15 CS · 0.5/m
Red side
Victory오리지널찰떡쿠키#KR1
Kog'Maw · Top
12 / 5 / 10
51.2% KP
42,428
29.6% share
17,166g
271 CS · 8.5/m
DK Solid#마 산
Naafiri · Jungle
13 / 5 / 13
60.5% KP
33,145
23.1% share
17,619g
252 CS · 7.9/m
Blessing for u#0108
Galio · Mid
2 / 6 / 15
39.5% KP
14,459
10.1% share
11,094g
194 CS · 6.1/m
FLY Massu#FLY
Taliyah · ADC
6 / 6 / 13
44.2% KP
29,187
20.3% share
14,311g
233 CS · 7.3/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
10 / 8 / 11
48.8% KP
24,241
16.9% share
12,700g
54 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
