Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 108 days ago
1 / 9 / 19
K / D / A
62.5%
Kill participation
441.1
Damage / min
9,249g
298 gold / min
126
50 placed · 9 cleared
22
0.7 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1Jiang#2003
Renekton · Top
4 / 8 / 6
31.3% KP
26,744
22.7% share
11,818g
265 CS · 8.5/m
Grizzly#KR3
Kindred · Jungle
18 / 0 / 4
68.8% KP
32,216
27.4% share
19,888g
333 CS · 10.7/m
도천지#KR1
Orianna · Mid
5 / 2 / 14
59.4% KP
24,063
20.4% share
12,872g
238 CS · 7.7/m
무 망#无 妄
Vladimir · ADC
4 / 3 / 11
46.9% KP
21,025
17.9% share
13,992g
275 CS · 8.9/m
내말들리니왜이렇게말렸어#찬성정
Pyke · Support
1 / 9 / 19
62.5% KP
13,689
11.6% share
9,249g
22 CS · 0.7/m
Red side
Defeatindomitable#rank1
Zaahen · Top
7 / 4 / 5
54.5% KP
33,145
28.3% share
12,220g
236 CS · 7.6/m
YONG2#6666
Ambessa · Jungle
5 / 7 / 6
50% KP
17,360
14.8% share
12,826g
205 CS · 6.6/m
srysrymb#1065
Syndra · Mid
8 / 5 / 2
45.5% KP
37,730
32.2% share
13,086g
267 CS · 8.6/m
Kisue9#123
Jhin · ADC
1 / 9 / 6
31.8% KP
16,383
14% share
11,054g
209 CS · 6.7/m
mtrngrxsyl#6146
Bard · Support
1 / 7 / 14
68.2% KP
12,621
10.8% share
8,684g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
