Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 108 days ago
4 / 8 / 14
K / D / A
66.7%
Kill participation
287
Damage / min
10,403g
330.1 gold / min
107
44 placed · 5 cleared
25
0.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat11년11월11일#1111
Varus · Top
7 / 7 / 8
55.6% KP
24,185
22.6% share
14,096g
245 CS · 7.8/m
랭어게인#RK1
Locke · Jungle
10 / 10 / 5
55.6% KP
17,689
16.6% share
14,616g
177 CS · 5.6/m
Cari1#CN1
Jayce · Mid
3 / 15 / 5
29.6% KP
22,999
21.5% share
10,859g
213 CS · 6.8/m
크랜베리#Berry
Xayah · ADC
3 / 9 / 9
44.4% KP
32,929
30.8% share
15,465g
286 CS · 9.1/m
내말들리니왜이렇게말렸어#찬성정
Rakan · Support
4 / 8 / 14
66.7% KP
9,044
8.5% share
10,403g
25 CS · 0.8/m
Red side
Victory엄민규#kr4
Rumble · Top
3 / 6 / 17
40.8% KP
27,972
18.8% share
11,274g
185 CS · 5.9/m
抖音小艾同学czzz#6692
Naafiri · Jungle
18 / 8 / 10
57.1% KP
38,727
26% share
18,232g
216 CS · 6.9/m
나몰빼미#KR2
Akali · Mid
15 / 3 / 10
51% KP
32,370
21.8% share
17,336g
268 CS · 8.5/m
개초봅#1111
Smolder · ADC
9 / 7 / 19
57.1% KP
32,390
21.8% share
18,444g
261 CS · 8.3/m
이나경#아 로
Bard · Support
4 / 3 / 28
65.3% KP
17,255
11.6% share
11,073g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
