Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 108 days ago
8 / 11 / 11
K / D / A
67.9%
Kill participation
949.1
Damage / min
9,457g
382.6 gold / min
91
33 placed · 10 cleared
30
1.2 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音PandaC#PANDA
Jax · Top
6 / 5 / 4
28.6% KP
19,711
21.8% share
13,291g
191 CS · 7.7/m
Nullified#nll
Rek'Sai · Jungle
6 / 5 / 17
65.7% KP
21,489
23.8% share
11,967g
153 CS · 6.2/m
chong kai yi qie#小 梦
Galio · Mid
7 / 6 / 13
57.1% KP
20,783
23% share
9,806g
140 CS · 5.7/m
네모밥#KR1
Seraphine · ADC
5 / 5 / 14
54.3% KP
16,592
18.4% share
12,048g
192 CS · 7.8/m
이나경#아 로
Pyke · Support
11 / 7 / 9
57.1% KP
11,832
13.1% share
10,300g
25 CS · 1/m
Red side
Defeat원딜만하는계정#KR112
Gragas · Top
1 / 5 / 13
50% KP
18,378
19.7% share
9,209g
196 CS · 7.9/m
rabbit#06jg
Lee Sin · Jungle
6 / 4 / 7
46.4% KP
10,574
11.3% share
10,043g
162 CS · 6.6/m
Touch#KR1
Xerath · Mid
6 / 11 / 6
42.9% KP
19,710
21.1% share
10,108g
163 CS · 6.6/m
Zven#S16
Jhin · ADC
7 / 4 / 10
60.7% KP
21,252
22.8% share
11,056g
175 CS · 7.1/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
8 / 11 / 11
67.9% KP
23,459
25.1% share
9,457g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
