Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 107 days ago
0 / 11 / 11
K / D / A
45.8%
Kill participation
228.5
Damage / min
8,356g
254.9 gold / min
113
47 placed · 10 cleared
29
0.9 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfearness#33567
Jax · Top
6 / 9 / 3
37.5% KP
20,143
18.7% share
12,601g
196 CS · 6/m
抖音火星人剑圣#易大师
Taliyah · Jungle
8 / 10 / 5
54.2% KP
27,252
25.3% share
15,046g
229 CS · 7/m
티르칸쟈카#始 祖
Yasuo · Mid
7 / 10 / 2
37.5% KP
23,425
21.8% share
15,297g
275 CS · 8.4/m
Departures#Kami
Senna · ADC
3 / 4 / 10
54.2% KP
29,333
27.2% share
16,446g
309 CS · 9.4/m
내말들리니왜이렇게말렸어#찬성정
Nautilus · Support
0 / 11 / 11
45.8% KP
7,492
7% share
8,356g
29 CS · 0.9/m
Red side
Victory해 태#T 1
Rumble · Top
7 / 6 / 12
43.2% KP
29,878
21.6% share
15,489g
282 CS · 8.6/m
xiaolizai#0828
Jayce · Jungle
14 / 1 / 14
63.6% KP
38,763
28.1% share
20,229g
295 CS · 9/m
ParisVan#不知名歌手
Hwei · Mid
12 / 5 / 13
56.8% KP
28,767
20.8% share
15,749g
238 CS · 7.3/m
망고재민#Min
Jhin · ADC
7 / 7 / 10
38.6% KP
24,841
18% share
15,277g
262 CS · 8/m
Last Sumnner#KR1
Leona · Support
4 / 5 / 27
70.5% KP
15,832
11.5% share
10,624g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
