Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 104 days ago
3 / 14 / 12
K / D / A
45.5%
Kill participation
640.9
Damage / min
11,537g
318.6 gold / min
173
66 placed · 27 cleared
38
1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKRX AKaJe#MUR
Jayce · Top
4 / 11 / 11
45.5% KP
25,717
17.3% share
14,771g
285 CS · 7.9/m
抖音丶鹏鹏426#426
Rek'Sai · Jungle
11 / 6 / 7
54.5% KP
22,225
15% share
17,478g
257 CS · 7.1/m
yoshi#kr4
Gragas · Mid
5 / 9 / 11
48.5% KP
24,411
16.4% share
12,196g
204 CS · 5.6/m
langmanbusi#KR1
Viktor · ADC
10 / 3 / 13
69.7% KP
53,050
35.7% share
19,100g
336 CS · 9.3/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
3 / 14 / 12
45.5% KP
23,210
15.6% share
11,537g
38 CS · 1/m
Red side
Victory쪼렙이다말로하자#KR1
Zoe · Top
6 / 9 / 21
62.8% KP
31,595
22.5% share
14,819g
212 CS · 5.9/m
你没有心#2005
Rengar · Jungle
15 / 7 / 13
65.1% KP
36,226
25.8% share
17,662g
272 CS · 7.5/m
srysrymb#1065
Sylas · Mid
11 / 6 / 16
62.8% KP
35,445
25.2% share
15,478g
263 CS · 7.3/m
xX King Xx#GOD
Jhin · ADC
7 / 5 / 11
41.9% KP
27,971
19.9% share
18,952g
334 CS · 9.2/m
TheHank#Xhh
Shen · Support
4 / 6 / 19
53.5% KP
9,339
6.6% share
10,774g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
