Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 101 days ago
15 / 7 / 14
K / D / A
55.8%
Kill participation
1,083.2
Damage / min
13,860g
428.7 gold / min
156
51 placed · 18 cleared
49
1.5 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE 팬서#KR1
Jayce · Top
13 / 3 / 18
59.6% KP
55,738
30.8% share
18,000g
312 CS · 9.6/m
Swamp#0916
Lee Sin · Jungle
14 / 7 / 19
63.5% KP
31,659
17.5% share
17,352g
214 CS · 6.6/m
Crow#crow9
Orianna · Mid
2 / 9 / 22
46.2% KP
31,584
17.5% share
11,966g
207 CS · 6.4/m
Xonxwaqdaswx#0451
Syndra · ADC
8 / 5 / 13
40.4% KP
26,895
14.9% share
15,220g
237 CS · 7.3/m
내말들리니왜이렇게말렸어#찬성정
LeBlanc · Support
15 / 7 / 14
55.8% KP
35,023
19.4% share
13,860g
49 CS · 1.5/m
Red side
Defeat抖音PandaC#PANDA
Yorick · Top
3 / 14 / 7
32.3% KP
19,345
15.2% share
12,648g
226 CS · 7/m
Kimman#zxfkk
Pantheon · Jungle
5 / 12 / 13
58.1% KP
28,568
22.4% share
11,768g
160 CS · 4.9/m
抖音丶星宇#wxy
Ekko · Mid
15 / 8 / 8
74.2% KP
37,524
29.5% share
15,763g
216 CS · 6.7/m
bai se zh1 chuan#qwe1
Xerath · ADC
5 / 6 / 9
45.2% KP
29,455
23.1% share
15,580g
284 CS · 8.8/m
hsimek9#KR33
Bard · Support
3 / 12 / 20
74.2% KP
12,518
9.8% share
9,684g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
