Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 99 days ago
1 / 9 / 29
K / D / A
71.4%
Kill participation
330.9
Damage / min
11,043g
296.9 gold / min
172
73 placed · 15 cleared
35
0.9 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory2페이즈#KR111
Volibear · Top
19 / 11 / 13
56.1% KP
59,089
28.3% share
18,910g
230 CS · 6.2/m
Haru#0603
Ambessa · Jungle
12 / 5 / 14
45.6% KP
51,410
24.6% share
20,305g
289 CS · 7.8/m
Ezzz#2006
Ryze · Mid
6 / 9 / 21
47.4% KP
43,464
20.8% share
17,054g
285 CS · 7.7/m
Nightmare#КR1
Kai'Sa · ADC
17 / 9 / 11
49.1% KP
33,312
15.9% share
22,512g
258 CS · 6.9/m
세민박#Diane
Poppy · Support
3 / 9 / 23
45.6% KP
21,741
10.4% share
10,959g
22 CS · 0.6/m
Red side
Defeat책임감없는사람#알아둬
Olaf · Top
4 / 22 / 13
40.5% KP
28,277
14.5% share
14,198g
218 CS · 5.9/m
메나스#KR2
Sylas · Jungle
8 / 11 / 18
61.9% KP
34,637
17.8% share
15,385g
205 CS · 5.5/m
반 계#KR1
Yone · Mid
19 / 8 / 9
66.7% KP
61,668
31.6% share
20,579g
267 CS · 7.2/m
漆黒の氷と炎の魔法使い#KR123
Syndra · ADC
10 / 8 / 14
57.1% KP
58,089
29.8% share
20,982g
338 CS · 9.1/m
내말들리니왜이렇게말렸어#찬성정
Alistar · Support
1 / 9 / 29
71.4% KP
12,311
6.3% share
11,043g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
