Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 99 days ago
6 / 13 / 19
K / D / A
67.6%
Kill participation
985.4
Damage / min
12,491g
372.3 gold / min
128
48 placed · 20 cleared
53
1.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1Jiang#2003
Ambessa · Top
13 / 6 / 7
50% KP
52,315
28.9% share
16,463g
229 CS · 6.8/m
lkjh#KR1
Wukong · Jungle
12 / 7 / 13
62.5% KP
33,091
18.3% share
16,892g
213 CS · 6.3/m
Len#zypp
Annie · Mid
9 / 6 / 14
57.5% KP
34,224
18.9% share
13,872g
218 CS · 6.5/m
라 쿤#박성호
Ziggs · ADC
5 / 10 / 21
65% KP
49,601
27.4% share
16,883g
243 CS · 7.2/m
KeepGreat 06#李慕白
Nautilus · Support
1 / 8 / 23
60% KP
11,909
6.6% share
10,088g
35 CS · 1/m
Red side
DefeatTom#mio韩服
Renekton · Top
7 / 6 / 5
32.4% KP
22,818
15.1% share
13,880g
236 CS · 7/m
부두슬램#0914
Naafiri · Jungle
8 / 6 / 15
62.2% KP
32,879
21.8% share
14,740g
233 CS · 6.9/m
BRO Jesus#2009
Galio · Mid
3 / 6 / 16
51.4% KP
26,780
17.7% share
12,406g
236 CS · 7/m
HD世界的尽头#专杀妇女
Viktor · ADC
13 / 9 / 9
59.5% KP
35,496
23.5% share
17,001g
240 CS · 7.2/m
내말들리니왜이렇게말렸어#찬성정
Pantheon · Support
6 / 13 / 19
67.6% KP
33,061
21.9% share
12,491g
53 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
