Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 96 days ago
1 / 9 / 28
K / D / A
65.9%
Kill participation
379.3
Damage / min
9,872g
314.7 gold / min
152
49 placed · 24 cleared
37
1.2 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjackeybeibei#0810
Aatrox · Top
1 / 9 / 15
36.4% KP
20,095
13.3% share
10,301g
201 CS · 6.4/m
Peanut#05012
Locke · Jungle
22 / 6 / 9
70.5% KP
32,013
21.1% share
17,722g
194 CS · 6.2/m
EPG 카이조쿠단#키자루
Ryze · Mid
12 / 6 / 19
70.5% KP
44,133
29.1% share
16,446g
264 CS · 8.4/m
WE GO#이나경
Yone · ADC
8 / 7 / 24
72.7% KP
43,445
28.7% share
18,041g
240 CS · 7.7/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
1 / 9 / 28
65.9% KP
11,896
7.8% share
9,872g
37 CS · 1.2/m
Red side
Defeatsy1ll#Miss
Ambessa · Top
10 / 8 / 6
43.2% KP
32,852
23.6% share
14,367g
244 CS · 7.8/m
강아지좋아#KR3
Jarvan IV · Jungle
10 / 8 / 17
73% KP
23,781
17.1% share
13,502g
184 CS · 5.9/m
Dali Van Picasso#1121
Sylas · Mid
5 / 9 / 11
43.2% KP
23,794
17.1% share
10,915g
190 CS · 6.1/m
노익스강#noex
Sivir · ADC
5 / 7 / 16
56.8% KP
41,883
30.1% share
15,988g
267 CS · 8.5/m
키움증권#SAR
Shen · Support
7 / 12 / 17
64.9% KP
16,798
12.1% share
10,146g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
