Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 95 days ago
6 / 14 / 21
K / D / A
58.7%
Kill participation
943.5
Damage / min
11,419g
397.9 gold / min
97
29 placed · 11 cleared
36
1.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeat#kr2
Jayce · Top
11 / 9 / 17
60.9% KP
43,308
28% share
14,923g
199 CS · 6.9/m
조광희#0111
Ivern · Jungle
6 / 3 / 30
78.3% KP
20,972
13.6% share
14,004g
162 CS · 5.6/m
yassuo#칼 날
Yasuo · Mid
10 / 9 / 11
45.7% KP
32,124
20.8% share
14,476g
234 CS · 8.2/m
츄 츄#초 갓
Cho'Gath · ADC
13 / 7 / 6
41.3% KP
30,937
20% share
14,071g
173 CS · 6/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
6 / 14 / 21
58.7% KP
27,079
17.5% share
11,419g
36 CS · 1.3/m
Red side
Defeat2022pro#KR1
Swain · Top
5 / 8 / 14
45.2% KP
23,610
18.6% share
10,498g
205 CS · 7.1/m
haerin#하이린
Lee Sin · Jungle
6 / 10 / 17
54.8% KP
23,351
18.4% share
12,355g
166 CS · 5.8/m
趙泳勳#0521
Sylas · Mid
13 / 11 / 14
64.3% KP
30,725
24.3% share
12,671g
121 CS · 4.2/m
Karasu#333
Jhin · ADC
15 / 5 / 12
64.3% KP
34,718
27.4% share
17,346g
234 CS · 8.2/m
Ark#4411
Shen · Support
3 / 12 / 30
78.6% KP
14,213
11.2% share
9,549g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
