Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 95 days ago
4 / 14 / 7
K / D / A
39.3%
Kill participation
648.1
Damage / min
8,354g
310.9 gold / min
90
31 placed · 16 cleared
31
1.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat격려보다는질책을#KR1
Fiora · Top
4 / 8 / 5
32.1% KP
16,730
14.8% share
10,164g
204 CS · 7.6/m
Seven fire#雷霆嘎巴
Lillia · Jungle
6 / 10 / 5
39.3% KP
20,461
18.1% share
9,822g
138 CS · 5.1/m
사하구 갱스터#김성민
Zed · Mid
10 / 9 / 9
67.9% KP
34,372
30.4% share
12,218g
160 CS · 6/m
西安小平平#CN1
Singed · ADC
4 / 8 / 5
32.1% KP
24,246
21.4% share
11,404g
201 CS · 7.5/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
4 / 14 / 7
39.3% KP
17,412
15.4% share
8,354g
31 CS · 1.2/m
Red side
Victory강하다 별#123
Ambessa · Top
4 / 3 / 10
28.6% KP
24,965
16.8% share
12,353g
204 CS · 7.6/m
burning#KR7
Hecarim · Jungle
22 / 6 / 11
67.3% KP
51,250
34.4% share
18,547g
273 CS · 10.2/m
趙泳勳#0521
Yone · Mid
16 / 5 / 15
63.3% KP
41,741
28% share
16,106g
219 CS · 8.2/m
사나이묵직한주먹#12131
Ekko · ADC
7 / 4 / 8
30.6% KP
20,349
13.7% share
12,034g
177 CS · 6.6/m
aXis#s t
Leona · Support
0 / 10 / 26
53.1% KP
10,528
7.1% share
8,332g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
