Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 91 days ago
0 / 2 / 20
K / D / A
58.8%
Kill participation
332.8
Damage / min
8,339g
316.9 gold / min
114
33 placed · 16 cleared
22
0.8 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEinmalIstKeinmal#free
Corki · Top
6 / 5 / 5
32.4% KP
31,211
23.7% share
12,240g
194 CS · 7.4/m
qweasdqweasdqw#2506
Ambessa · Jungle
11 / 4 / 12
67.6% KP
38,796
29.5% share
15,576g
213 CS · 8.1/m
Yuny#유니짜장맨
Orianna · Mid
3 / 3 / 7
29.4% KP
16,691
12.7% share
10,558g
231 CS · 8.8/m
KRX Vincenzo#KR4
Ziggs · ADC
14 / 4 / 5
55.9% KP
35,992
27.4% share
17,444g
252 CS · 9.6/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
0 / 2 / 20
58.8% KP
8,759
6.7% share
8,339g
22 CS · 0.8/m
Red side
DefeatT1 Midir#KR06
Yorick · Top
4 / 8 / 4
44.4% KP
19,474
23.5% share
10,073g
199 CS · 7.6/m
你没有心#2005
Naafiri · Jungle
6 / 9 / 3
50% KP
15,546
18.7% share
11,003g
155 CS · 5.9/m
날아라#0115
Viktor · Mid
6 / 3 / 4
55.6% KP
27,068
32.6% share
12,165g
275 CS · 10.4/m
斗鱼丶自宇666#zoe
Aurelion Sol · ADC
2 / 8 / 5
38.9% KP
13,265
16% share
10,262g
206 CS · 7.8/m
TheHank#Xhh
Galio · Support
0 / 6 / 13
72.2% KP
7,565
9.1% share
7,235g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
