Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 90 days ago
13 / 5 / 26
K / D / A
59.1%
Kill participation
1,068.5
Damage / min
14,130g
428.8 gold / min
134
42 placed · 21 cleared
50
1.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory시비걸면지상렬#KR1
Rumble · Top
12 / 2 / 20
48.5% KP
32,557
17.6% share
16,419g
252 CS · 7.6/m
抖音丶小猪仔#小猪仔
Viego · Jungle
21 / 8 / 14
53% KP
41,721
22.5% share
20,521g
209 CS · 6.3/m
M G#2821
Annie · Mid
12 / 8 / 30
63.6% KP
44,440
24% share
15,261g
193 CS · 5.9/m
mtrngrxsyl#6146
Ezreal · ADC
8 / 8 / 15
34.8% KP
31,252
16.9% share
17,098g
270 CS · 8.2/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
13 / 5 / 26
59.1% KP
35,207
19% share
14,130g
50 CS · 1.5/m
Red side
Defeat小灿灿#xyr
Riven · Top
4 / 14 / 5
29% KP
13,499
11.4% share
12,889g
224 CS · 6.8/m
asdjipadsjip#KR1
Naafiri · Jungle
9 / 13 / 9
58.1% KP
26,136
22% share
16,604g
238 CS · 7.2/m
ParisVan#不知名歌手
Akali · Mid
9 / 11 / 5
45.2% KP
30,250
25.5% share
15,078g
220 CS · 6.7/m
타 잔#KR1
Ryze · ADC
7 / 10 / 10
54.8% KP
36,633
30.9% share
17,803g
283 CS · 8.6/m
로키의 코 드리블#2004
Poppy · Support
2 / 18 / 13
48.4% KP
12,111
10.2% share
9,254g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
