Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 87 days ago
1 / 2 / 17
K / D / A
62.1%
Kill participation
237.4
Damage / min
7,891g
314.8 gold / min
90
36 placed · 12 cleared
32
1.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory초 록#MUNT
Jayce · Top
10 / 3 / 4
48.3% KP
37,315
35.1% share
15,895g
231 CS · 9.2/m
Radiohead#KR1
Lee Sin · Jungle
7 / 3 / 8
51.7% KP
17,348
16.3% share
11,883g
176 CS · 7/m
첫눈이 내리면 좋겠어#2009
Yasuo · Mid
7 / 6 / 4
37.9% KP
19,519
18.4% share
10,848g
208 CS · 8.3/m
다죽자티비#xxxx
Syndra · ADC
4 / 2 / 10
48.3% KP
26,185
24.6% share
11,573g
234 CS · 9.3/m
내말들리니왜이렇게말렸어#찬성정
Alistar · Support
1 / 2 / 17
62.1% KP
5,952
5.6% share
7,891g
32 CS · 1.3/m
Red side
Defeatdydwns7667#7667
Renekton · Top
3 / 5 / 3
37.5% KP
20,026
23.3% share
10,182g
195 CS · 7.8/m
ちいかわ#KR3
Qiyana · Jungle
6 / 9 / 5
68.8% KP
18,908
22% share
11,731g
144 CS · 5.7/m
MangoFish#6666
Fizz · Mid
4 / 5 / 4
50% KP
19,103
22.3% share
11,166g
235 CS · 9.4/m
03년생양띠김연우돈갚아라#탁현종
Jhin · ADC
3 / 7 / 6
56.3% KP
16,264
19% share
10,798g
184 CS · 7.3/m
하얗고예쁨#KR1
Maokai · Support
0 / 3 / 7
43.8% KP
11,471
13.4% share
6,370g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
