Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 84 days ago
0 / 9 / 13
K / D / A
54.2%
Kill participation
327
Damage / min
7,716g
256.9 gold / min
123
45 placed · 16 cleared
32
1.1 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHolder#KR3
Locke · Top
12 / 5 / 2
58.3% KP
29,815
21% share
13,026g
204 CS · 6.8/m
抖音阿甘爱跑步#xtz小弟
Lee Sin · Jungle
6 / 6 / 11
70.8% KP
29,387
20.7% share
13,151g
221 CS · 7.4/m
구름다리농장#0120
Orianna · Mid
2 / 7 / 12
58.3% KP
31,714
22.3% share
10,877g
249 CS · 8.3/m
T1 Eclipse#2009
Ezreal · ADC
4 / 6 / 10
58.3% KP
41,371
29.1% share
13,681g
237 CS · 7.9/m
내말들리니왜이렇게말렸어#찬성정
Shen · Support
0 / 9 / 13
54.2% KP
9,821
6.9% share
7,716g
32 CS · 1.1/m
Red side
Victoryyaya#YQFZZ
Malphite · Top
3 / 5 / 15
54.5% KP
19,016
16.2% share
10,912g
150 CS · 5/m
ちいかわ#KR3
Pantheon · Jungle
6 / 5 / 14
60.6% KP
22,851
19.4% share
13,174g
214 CS · 7.1/m
산면1#KR11
Sylas · Mid
13 / 5 / 6
57.6% KP
30,433
25.9% share
14,425g
239 CS · 8/m
Selfless#KR11
Vladimir · ADC
7 / 4 / 14
63.6% KP
29,060
24.7% share
15,790g
275 CS · 9.2/m
Bluffing#1207
Camille · Support
4 / 5 / 16
60.6% KP
16,214
13.8% share
9,924g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
