Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 83 days ago
10 / 6 / 11
K / D / A
70%
Kill participation
1,356.7
Damage / min
14,751g
477.4 gold / min
43
12 placed · 7 cleared
230
7.4 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyaya#YQFZZ
Qiyana · Top
19 / 9 / 8
62.8% KP
51,377
32.5% share
16,938g
175 CS · 5.7/m
로키의 코 드리블#2004
Lee Sin · Jungle
1 / 8 / 15
37.2% KP
15,652
9.9% share
11,200g
195 CS · 6.3/m
산면1#KR11
Cassiopeia · Mid
14 / 7 / 13
62.8% KP
45,269
28.6% share
16,179g
216 CS · 7/m
chesterbb#0811
Dr. Mundo · ADC
8 / 0 / 14
51.2% KP
33,810
21.4% share
16,515g
269 CS · 8.7/m
Dco6o#Miss
Bard · Support
1 / 6 / 22
53.5% KP
12,066
7.6% share
9,308g
35 CS · 1.1/m
Red side
Defeat꿈의 파괴자#0419
Aatrox · Top
6 / 12 / 10
53.3% KP
31,905
17.5% share
12,897g
199 CS · 6.4/m
내말들리니왜이렇게말렸어#찬성정
Naafiri · Jungle
10 / 6 / 11
70% KP
41,922
23% share
14,751g
230 CS · 7.4/m
OnPi#온 피
Sylas · Mid
6 / 10 / 10
53.3% KP
32,337
17.7% share
11,614g
201 CS · 6.5/m
NinjaKiwi#KoR
Ziggs · ADC
7 / 6 / 8
50% KP
52,958
29% share
15,382g
288 CS · 9.3/m
DK ShowMaker#KR1
Camille · Support
1 / 9 / 16
56.7% KP
23,271
12.8% share
8,500g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
