Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 83 days ago
11 / 8 / 13
K / D / A
54.5%
Kill participation
1,348.2
Damage / min
13,229g
422.9 gold / min
54
17 placed · 8 cleared
222
7.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Ambessa · Top
11 / 10 / 8
43.2% KP
31,650
22.1% share
14,185g
217 CS · 6.9/m
Chinwan#小秦王
Wukong · Jungle
8 / 7 / 21
65.9% KP
22,163
15.5% share
14,305g
187 CS · 6/m
내말들리니왜이렇게말렸어#찬성정
Viktor · Mid
11 / 8 / 13
54.5% KP
42,175
29.4% share
13,229g
222 CS · 7.1/m
抖音王纪超#26号首秀
Syndra · ADC
11 / 7 / 12
52.3% KP
32,756
22.8% share
17,361g
254 CS · 8.1/m
pop9#KR1
Bard · Support
3 / 10 / 20
52.3% KP
14,632
10.2% share
9,197g
27 CS · 0.9/m
Red side
Victory치기리 효마#4 4
Gnar · Top
6 / 5 / 19
59.5% KP
37,475
24.6% share
16,084g
272 CS · 8.7/m
03년생양띠김연우돈갚아라#탁현종
Jayce · Jungle
15 / 8 / 17
76.2% KP
54,277
35.7% share
20,215g
198 CS · 6.3/m
로키의 코 드리블#2004
Galio · Mid
4 / 10 / 19
54.8% KP
21,556
14.2% share
12,256g
221 CS · 7.1/m
강 철#샤 넬
Locke · ADC
15 / 10 / 5
47.6% KP
28,745
18.9% share
17,355g
228 CS · 7.3/m
Celine#KR33
Nautilus · Support
2 / 11 / 24
61.9% KP
10,117
6.6% share
10,055g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
