Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 83 days ago
10 / 13 / 25
K / D / A
61.4%
Kill participation
1,003.3
Damage / min
15,385g
412.7 gold / min
176
68 placed · 26 cleared
49
1.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatindomitable#rank1
Ambessa · Top
13 / 10 / 11
41.4% KP
47,824
28.5% share
16,536g
246 CS · 6.6/m
SCP 002#GiaTy
Viego · Jungle
17 / 12 / 14
53.4% KP
30,748
18.3% share
17,529g
179 CS · 4.8/m
qianshi#小湘好
Annie · Mid
9 / 19 / 25
58.6% KP
35,373
21.1% share
12,185g
87 CS · 2.3/m
h1jei#1231
Jhin · ADC
13 / 7 / 19
55.2% KP
34,324
20.5% share
20,804g
298 CS · 8/m
기빠이#간바레
Shen · Support
6 / 9 / 36
72.4% KP
19,359
11.5% share
12,716g
24 CS · 0.6/m
Red side
VictoryFA TOP#2004
Vayne · Top
9 / 9 / 8
29.8% KP
33,108
17.8% share
18,864g
335 CS · 9/m
Karasu#333
Talon · Jungle
12 / 13 / 13
43.9% KP
37,052
19.9% share
18,675g
263 CS · 7.1/m
柳智敏#2849
Cassiopeia · Mid
12 / 16 / 18
52.6% KP
35,354
19% share
15,406g
192 CS · 5.1/m
Yuet#1702
Syndra · ADC
14 / 7 / 11
43.9% KP
43,416
23.3% share
20,207g
315 CS · 8.4/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
10 / 13 / 25
61.4% KP
37,408
20.1% share
15,385g
49 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
