Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 82 days ago
0 / 10 / 14
K / D / A
73.7%
Kill participation
268.7
Damage / min
10,651g
253.3 gold / min
180
76 placed · 22 cleared
39
0.9 CS / min
Objective control
4
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory乌鲁木齐中路#Where
Jayce · Top
8 / 2 / 18
57.8% KP
53,176
26.1% share
19,540g
388 CS · 9.2/m
LazyFeel#KR7
Nocturne · Jungle
4 / 8 / 20
53.3% KP
26,265
12.9% share
16,628g
263 CS · 6.3/m
Ciro#KR10
Akali · Mid
10 / 8 / 15
55.6% KP
39,791
19.5% share
17,052g
309 CS · 7.3/m
트래킹#99999
Xerath · ADC
20 / 0 / 13
73.3% KP
73,878
36.3% share
25,604g
359 CS · 8.5/m
Dco6o#Miss
Rell · Support
3 / 2 / 28
68.9% KP
10,425
5.1% share
12,894g
46 CS · 1.1/m
Red side
Defeat시비걸면지상렬#KR1
Tryndamere · Top
3 / 6 / 5
42.1% KP
26,531
20.9% share
17,763g
393 CS · 9.3/m
기고만장원#59988
Vi · Jungle
5 / 10 / 9
73.7% KP
18,482
14.5% share
15,142g
232 CS · 5.5/m
Hide on bush#KR1
Yone · Mid
5 / 10 / 9
73.7% KP
40,790
32.1% share
17,549g
385 CS · 9.2/m
陨落的天才#世一中阳林
Viktor · ADC
6 / 9 / 6
63.2% KP
30,112
23.7% share
17,784g
349 CS · 8.3/m
내말들리니왜이렇게말렸어#찬성정
Nautilus · Support
0 / 10 / 14
73.7% KP
11,300
8.9% share
10,651g
39 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
