Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 81 days ago
3 / 14 / 19
K / D / A
64.7%
Kill participation
681.2
Damage / min
9,657g
337.3 gold / min
121
45 placed · 15 cleared
32
1.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE 팬서#KR1
Ambessa · Top
10 / 4 / 13
50% KP
38,041
23.9% share
14,172g
212 CS · 7.4/m
Radiohead#KR1
Lee Sin · Jungle
12 / 6 / 24
78.3% KP
33,189
20.8% share
14,832g
192 CS · 6.7/m
Sanling#FPX
Ryze · Mid
6 / 4 / 9
32.6% KP
33,499
21% share
12,976g
270 CS · 9.4/m
3xdp#KR3
Kai'Sa · ADC
14 / 10 / 14
60.9% KP
37,013
23.2% share
16,814g
197 CS · 6.9/m
Let me sup#KR1
Shen · Support
4 / 10 / 22
56.5% KP
17,471
11% share
9,387g
32 CS · 1.1/m
Red side
Defeattmhrnjh#1002
Renekton · Top
4 / 11 / 8
35.3% KP
25,265
18.4% share
11,734g
208 CS · 7.3/m
Chapter 1#KR 1
Nidalee · Jungle
17 / 6 / 8
73.5% KP
35,095
25.6% share
16,716g
204 CS · 7.1/m
문현빈#동만효철
Nunu & Willump · Mid
1 / 8 / 12
38.2% KP
18,475
13.5% share
9,065g
169 CS · 5.9/m
노익스강#noex
Ezreal · ADC
9 / 7 / 14
67.6% KP
38,819
28.3% share
15,221g
215 CS · 7.5/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
3 / 14 / 19
64.7% KP
19,506
14.2% share
9,657g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
