Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 81 days ago
4 / 9 / 27
K / D / A
83.8%
Kill participation
346.8
Damage / min
11,242g
348.2 gold / min
116
56 placed · 10 cleared
26
0.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat이직로그#0904
Ambessa · Top
7 / 7 / 8
40.5% KP
25,342
19.2% share
12,309g
197 CS · 6.1/m
Aespa#Kari
Talon · Jungle
7 / 8 / 8
40.5% KP
24,272
18.3% share
15,740g
238 CS · 7.4/m
toward the mean#KRI
Viktor · Mid
13 / 6 / 10
62.2% KP
45,013
34% share
15,495g
235 CS · 7.3/m
히드라리스크#KR2
Jinx · ADC
9 / 10 / 11
54.1% KP
29,994
22.7% share
17,864g
256 CS · 7.9/m
Bluffing#1207
Thresh · Support
1 / 6 / 27
75.7% KP
7,680
5.8% share
10,158g
20 CS · 0.6/m
Red side
Victory88nianzhanshen#zypp
Vayne · Top
1 / 7 / 7
21.6% KP
13,848
10.7% share
12,058g
220 CS · 6.8/m
아르세우스#S T
Nidalee · Jungle
15 / 5 / 10
67.6% KP
33,328
25.8% share
17,421g
224 CS · 6.9/m
西安小平平#CN1
Singed · Mid
2 / 8 / 14
43.2% KP
22,469
17.4% share
12,016g
234 CS · 7.2/m
BLG Viper#0708
Caitlyn · ADC
15 / 8 / 10
67.6% KP
48,343
37.4% share
19,075g
280 CS · 8.7/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
4 / 9 / 27
83.8% KP
11,195
8.7% share
11,242g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
