Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 79 days ago
0 / 10 / 7
K / D / A
46.7%
Kill participation
322.7
Damage / min
6,426g
276.2 gold / min
71
37 placed · 7 cleared
22
0.9 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEPG 카이조쿠단#키자루
Jayce · Top
2 / 9 / 1
20% KP
12,665
19.5% share
7,602g
139 CS · 6/m
Hugo小宝贝#君临韩服
Kindred · Jungle
2 / 7 / 7
60% KP
12,026
18.5% share
9,652g
161 CS · 6.9/m
Yuny#유니짜장맨
Cassiopeia · Mid
9 / 4 / 2
73.3% KP
18,311
28.1% share
12,228g
216 CS · 9.3/m
편민기#편민기
Ezreal · ADC
2 / 9 / 1
20% KP
14,551
22.4% share
9,680g
157 CS · 6.7/m
내말들리니왜이렇게말렸어#찬성정
Galio · Support
0 / 10 / 7
46.7% KP
7,508
11.5% share
6,426g
22 CS · 0.9/m
Red side
Victoryb1n1#KR3
Olaf · Top
11 / 2 / 5
42.1% KP
19,513
22.4% share
10,715g
173 CS · 7.4/m
DNS 또이브#KR13
Naafiri · Jungle
8 / 1 / 11
50% KP
18,263
21% share
11,636g
177 CS · 7.6/m
If Die Tomorrow#0301
Orianna · Mid
7 / 5 / 9
42.1% KP
12,558
14.4% share
10,558g
186 CS · 8/m
얼러리뚱땅#KR33
Syndra · ADC
8 / 2 / 12
52.6% KP
23,276
26.8% share
12,265g
187 CS · 8/m
pleata#KR22
Sylas · Support
4 / 5 / 17
55.3% KP
13,368
15.4% share
8,849g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
