Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 74 days ago
1 / 13 / 9
K / D / A
43.5%
Kill participation
278.2
Damage / min
8,364g
258.9 gold / min
100
56 placed · 12 cleared
27
0.8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory想回家#real
Varus · Top
4 / 4 / 14
43.9% KP
22,172
17.7% share
12,807g
245 CS · 7.6/m
La La Land#라라랜드
Vi · Jungle
4 / 8 / 19
56.1% KP
12,204
9.7% share
13,245g
213 CS · 6.6/m
柳州股神#卡兔琳娜
Katarina · Mid
21 / 4 / 9
73.2% KP
44,308
35.4% share
16,703g
213 CS · 6.6/m
REDRED#따바라
Lucian · ADC
12 / 2 / 18
73.2% KP
40,947
32.7% share
18,743g
336 CS · 10.4/m
xX King Xx#GOD
Milio · Support
0 / 5 / 30
73.2% KP
5,582
4.5% share
10,039g
20 CS · 0.6/m
Red side
Defeat抖音景德镇剑姬#jdzjj
Fiora · Top
4 / 4 / 6
43.5% KP
13,343
14.5% share
13,316g
272 CS · 8.4/m
re0#2007
Qiyana · Jungle
9 / 10 / 9
78.3% KP
27,633
30.1% share
17,342g
206 CS · 6.4/m
Standard#811
Ryze · Mid
3 / 8 / 4
30.4% KP
21,241
23.1% share
13,614g
278 CS · 8.6/m
jkjkjkjkk#1173
Kai'Sa · ADC
6 / 6 / 7
56.5% KP
20,613
22.5% share
15,798g
254 CS · 7.9/m
내말들리니왜이렇게말렸어#찬성정
Nautilus · Support
1 / 13 / 9
43.5% KP
8,986
9.8% share
8,364g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
