Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 72 days ago
11 / 9 / 16
K / D / A
50%
Kill participation
828.7
Damage / min
15,932g
442.8 gold / min
160
59 placed · 17 cleared
53
1.5 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataierlanlaozhu#KR1
Jayce · Top
12 / 10 / 6
40.9% KP
48,004
23.3% share
17,044g
308 CS · 8.6/m
라쿤99#KR1
Zyra · Jungle
9 / 11 / 21
68.2% KP
65,350
31.8% share
17,830g
251 CS · 7/m
Rainy day#0808
Yone · Mid
6 / 9 / 8
31.8% KP
25,511
12.4% share
14,868g
280 CS · 7.8/m
Asa#ε з
Kai'Sa · ADC
9 / 9 / 11
45.5% KP
34,648
16.8% share
19,977g
306 CS · 8.5/m
OwO#43351
Jax · Support
8 / 16 / 18
59.1% KP
32,138
15.6% share
14,849g
47 CS · 1.3/m
Red side
VictoryBean#커피빈
K'Sante · Top
3 / 10 / 15
33.3% KP
20,981
11.6% share
13,140g
224 CS · 6.2/m
나의본색#KR1
Jarvan IV · Jungle
5 / 9 / 25
55.6% KP
28,593
15.9% share
16,574g
240 CS · 6.7/m
NS Calix#KR11
Cassiopeia · Mid
15 / 5 / 9
44.4% KP
46,686
25.9% share
19,353g
325 CS · 9/m
메타몽#상휘몽
Corki · ADC
20 / 11 / 8
51.9% KP
54,037
30% share
24,529g
275 CS · 7.6/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
11 / 9 / 16
50% KP
29,821
16.6% share
15,932g
53 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
