Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 72 days ago
6 / 6 / 13
K / D / A
65.5%
Kill participation
434.6
Damage / min
9,708g
327.4 gold / min
106
45 placed · 12 cleared
35
1.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Guardian#KR3
Olaf · Top
9 / 7 / 8
45.9% KP
25,506
16.2% share
13,308g
213 CS · 7.2/m
이지만의하루#이지만
Lee Sin · Jungle
2 / 7 / 20
59.5% KP
27,483
17.4% share
11,763g
180 CS · 6.1/m
길가다가까까사달라고조르는이도윤#KR1
Orianna · Mid
13 / 3 / 18
83.8% KP
49,920
31.7% share
15,807g
232 CS · 7.8/m
DK Smash#KR7
Ezreal · ADC
11 / 3 / 10
56.8% KP
45,901
29.1% share
17,410g
271 CS · 9.1/m
렐복치#KR1
Rell · Support
2 / 9 / 26
75.7% KP
8,901
5.6% share
9,640g
41 CS · 1.4/m
Red side
DefeatTOPKING#asd
Jayce · Top
9 / 6 / 8
58.6% KP
45,639
36.2% share
14,646g
258 CS · 8.7/m
삘삘이#피루07
Trundle · Jungle
7 / 9 / 9
55.2% KP
22,943
18.2% share
11,609g
157 CS · 5.3/m
Faker#구라티
Cassiopeia · Mid
2 / 10 / 9
37.9% KP
26,646
21.1% share
10,527g
233 CS · 7.9/m
Ghost#올라갑니다
Syndra · ADC
5 / 6 / 5
34.5% KP
18,099
14.3% share
12,516g
249 CS · 8.4/m
내말들리니왜이렇게말렸어#찬성정
Shen · Support
6 / 6 / 13
65.5% KP
12,887
10.2% share
9,708g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
