Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 70 days ago
2 / 13 / 12
K / D / A
77.8%
Kill participation
417.4
Damage / min
7,226g
309.2 gold / min
89
32 placed · 13 cleared
14
0.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOnPi#온 피
Yone · Top
6 / 3 / 8
31.1% KP
20,320
19.4% share
12,334g
234 CS · 10/m
Juhana#IsYou
Xin Zhao · Jungle
14 / 2 / 11
55.6% KP
26,679
25.5% share
13,298g
180 CS · 7.7/m
ParisVan#不知名歌手
Cassiopeia · Mid
14 / 2 / 14
62.2% KP
30,445
29.1% share
13,609g
203 CS · 8.7/m
라티오스#0406
Syndra · ADC
7 / 5 / 7
31.1% KP
16,314
15.6% share
11,198g
179 CS · 7.7/m
신을저주해#4450
Nautilus · Support
4 / 7 / 20
53.3% KP
10,847
10.4% share
8,749g
9 CS · 0.4/m
Red side
Defeat람곰치#BONK
Vayne · Top
2 / 8 / 4
33.3% KP
15,069
21.2% share
7,795g
138 CS · 5.9/m
파워냉방#777
Lee Sin · Jungle
5 / 11 / 5
55.6% KP
13,365
18.8% share
8,605g
124 CS · 5.3/m
길가다가까까사달라고조르는이도윤#KR1
Akali · Mid
6 / 4 / 3
50% KP
11,852
16.7% share
10,567g
170 CS · 7.3/m
홍부장#표지섭
Corki · ADC
3 / 10 / 9
66.7% KP
21,063
29.6% share
10,279g
174 CS · 7.4/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
2 / 13 / 12
77.8% KP
9,754
13.7% share
7,226g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
