Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 70 days ago
2 / 3 / 16
K / D / A
60%
Kill participation
475.9
Damage / min
8,409g
341.8 gold / min
89
35 placed · 10 cleared
30
1.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat충 치#충치1
Irelia · Top
3 / 8 / 5
36.4% KP
12,207
12.7% share
10,140g
202 CS · 8.2/m
제리 부하#2006
Pantheon · Jungle
10 / 7 / 5
68.2% KP
21,835
22.7% share
11,776g
143 CS · 5.8/m
srysrymb#1065
Syndra · Mid
5 / 4 / 7
54.5% KP
27,714
28.8% share
10,824g
200 CS · 8.1/m
DK Smash#KR7
Corki · ADC
2 / 6 / 12
63.6% KP
24,140
25.1% share
11,226g
230 CS · 9.3/m
mtrngrxsyl#6146
Nami · Support
2 / 5 / 14
72.7% KP
10,198
10.6% share
7,775g
29 CS · 1.2/m
Red side
VictoryTOPKING#asd
K'Sante · Top
2 / 4 / 16
60% KP
18,132
18.5% share
11,651g
229 CS · 9.3/m
qweasdqweasdqw#KR1
Xin Zhao · Jungle
5 / 4 / 9
46.7% KP
13,758
14% share
11,329g
177 CS · 7.2/m
suis#kr7
Locke · Mid
11 / 6 / 7
60% KP
26,480
27% share
13,088g
196 CS · 8/m
T1 Eclipse#2009
Ezreal · ADC
10 / 5 / 4
46.7% KP
27,875
28.5% share
14,204g
219 CS · 8.9/m
내말들리니왜이렇게말렸어#찬성정
Poppy · Support
2 / 3 / 16
60% KP
11,706
12% share
8,409g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
