Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 65 days ago
5 / 14 / 28
K / D / A
76.7%
Kill participation
510.5
Damage / min
12,081g
351 gold / min
126
54 placed · 14 cleared
28
0.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSavage#KR1
Rumble · Top
11 / 7 / 8
37.3% KP
43,991
24.9% share
14,756g
212 CS · 6.2/m
漆黒の氷と炎の魔法使い#KR123
Ambessa · Jungle
14 / 10 / 9
45.1% KP
33,031
18.7% share
19,592g
249 CS · 7.2/m
한 냐#KR3
Qiyana · Mid
2 / 12 / 19
41.2% KP
28,989
16.4% share
13,082g
195 CS · 5.7/m
zazazazazazazaza#kr01
Jhin · ADC
11 / 6 / 17
54.9% KP
46,920
26.6% share
18,774g
285 CS · 8.3/m
SnowFlower#0224
Pyke · Support
13 / 8 / 13
51% KP
23,679
13.4% share
13,642g
46 CS · 1.3/m
Red side
Victory강하다 별#123
Olaf · Top
4 / 9 / 10
32.6% KP
23,548
15.4% share
12,540g
238 CS · 6.9/m
梦中的风铃#xycj
Graves · Jungle
16 / 9 / 11
62.8% KP
45,360
29.6% share
20,929g
258 CS · 7.5/m
98天才#zz99
Vex · Mid
14 / 9 / 11
58.1% KP
37,701
24.6% share
16,251g
236 CS · 6.9/m
YQYQ#KR1
Ziggs · ADC
4 / 10 / 14
41.9% KP
29,102
19% share
16,726g
296 CS · 8.6/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
5 / 14 / 28
76.7% KP
17,568
11.5% share
12,081g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
