Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 62 days ago
1 / 12 / 16
K / D / A
70.8%
Kill participation
269.1
Damage / min
8,953g
273.2 gold / min
137
63 placed · 21 cleared
38
1.2 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytoward the mean#KRI
Camille · Top
4 / 4 / 13
58.6% KP
22,089
17.9% share
13,349g
234 CS · 7.1/m
6ddd#Miss
Kindred · Jungle
8 / 6 / 13
72.4% KP
19,398
15.7% share
14,806g
228 CS · 7/m
쪼렙이다말로하자#KR1
Ahri · Mid
4 / 4 / 18
75.9% KP
31,482
25.5% share
11,933g
218 CS · 6.7/m
NinjaKiwi#KoR
Caitlyn · ADC
11 / 4 / 12
79.3% KP
40,785
33% share
21,349g
339 CS · 10.3/m
새우팔이소년#0206
Nautilus · Support
2 / 6 / 23
86.2% KP
9,767
7.9% share
10,079g
31 CS · 0.9/m
Red side
Defeatkiss#0520
Karma · Top
1 / 4 / 12
54.2% KP
19,323
17.7% share
9,216g
167 CS · 5.1/m
다시 잘해보기#KR12
Kha'Zix · Jungle
11 / 5 / 8
79.2% KP
34,636
31.6% share
17,634g
227 CS · 6.9/m
永远赢不了#思念QAQ
Sylas · Mid
3 / 6 / 4
29.2% KP
13,663
12.5% share
12,424g
277 CS · 8.5/m
漆黒の氷と炎の魔法使い#KR123
Jhin · ADC
8 / 2 / 9
70.8% KP
33,023
30.2% share
15,677g
310 CS · 9.5/m
내말들리니왜이렇게말렸어#찬성정
Leona · Support
1 / 12 / 16
70.8% KP
8,819
8.1% share
8,953g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
