Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 58 days ago
1 / 4 / 19
K / D / A
57.1%
Kill participation
216.8
Damage / min
9,523g
321.5 gold / min
127
59 placed · 12 cleared
35
1.2 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat충 치#충치1
Nasus · Top
0 / 14 / 3
21.4% KP
11,221
16.4% share
9,527g
205 CS · 6.9/m
자프키엘#KR1
Master Yi · Jungle
9 / 5 / 2
78.6% KP
15,617
22.8% share
13,688g
215 CS · 7.3/m
Mihile#0301
Ryze · Mid
3 / 5 / 3
42.9% KP
19,939
29.1% share
12,341g
271 CS · 9.2/m
못 하는게 뭘까#KR1
Zeri · ADC
2 / 6 / 5
50% KP
15,917
23.2% share
14,170g
295 CS · 10/m
ToolKing#도구왕
Bard · Support
0 / 6 / 8
57.1% KP
5,834
8.5% share
7,541g
37 CS · 1.2/m
Red side
Victorykiss#0520
Malphite · Top
5 / 3 / 14
54.3% KP
21,829
19.8% share
11,044g
152 CS · 5.1/m
어흥 놀랐지#KR3
Qiyana · Jungle
12 / 3 / 9
60% KP
30,042
27.2% share
16,464g
234 CS · 7.9/m
ff1105c#zypp
Viktor · Mid
5 / 2 / 8
37.1% KP
23,228
21.1% share
13,277g
268 CS · 9/m
이니쉬#KR2
Aphelios · ADC
12 / 3 / 4
45.7% KP
28,815
26.1% share
19,022g
307 CS · 10.4/m
내말들리니왜이렇게말렸어#찬성정
Thresh · Support
1 / 4 / 19
57.1% KP
6,422
5.8% share
9,523g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
