Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 56 days ago
1 / 4 / 13
K / D / A
63.6%
Kill participation
574.7
Damage / min
7,766g
279.9 gold / min
94
40 placed · 10 cleared
21
0.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatclassline#ATROX
Aatrox · Top
3 / 5 / 5
36.4% KP
23,415
20.3% share
9,151g
159 CS · 5.7/m
PigKinG고수#777
Lee Sin · Jungle
8 / 8 / 9
77.3% KP
22,699
19.7% share
11,876g
150 CS · 5.4/m
2008 04 09#KR2
Twisted Fate · Mid
5 / 6 / 7
54.5% KP
27,050
23.5% share
10,677g
179 CS · 6.5/m
결 혼#KR1
Caitlyn · ADC
5 / 4 / 6
50% KP
26,167
22.7% share
13,788g
241 CS · 8.7/m
내말들리니왜이렇게말렸어#찬성정
Karma · Support
1 / 4 / 13
63.6% KP
15,948
13.8% share
7,766g
21 CS · 0.8/m
Red side
VictoryKanbeKotori#726
Kled · Top
9 / 3 / 8
63% KP
22,610
21.2% share
12,907g
167 CS · 6/m
무감정솔랭기계#2007
Sylas · Jungle
7 / 4 / 11
66.7% KP
22,534
21.2% share
13,130g
197 CS · 7.1/m
方宁奇亚娜#Mio韩服
Qiyana · Mid
8 / 8 / 5
48.1% KP
22,613
21.2% share
11,929g
195 CS · 7/m
부캐일껄아마도#KR1
Ezreal · ADC
3 / 3 / 8
40.7% KP
28,337
26.6% share
12,912g
236 CS · 8.5/m
이나경#아 로
Bard · Support
0 / 4 / 18
66.7% KP
10,339
9.7% share
7,957g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
