Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 55 days ago
2 / 4 / 17
K / D / A
59.4%
Kill participation
612.9
Damage / min
10,037g
306.8 gold / min
135
55 placed · 14 cleared
48
1.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat月下沙利叶#b9ii
Kennen · Top
3 / 4 / 9
37.5% KP
35,242
23% share
11,115g
232 CS · 7.1/m
Trick or treat#KR7
Nocturne · Jungle
5 / 6 / 13
56.3% KP
27,093
17.6% share
13,361g
228 CS · 7/m
Aespa#Kari
Akali · Mid
15 / 2 / 7
68.8% KP
45,570
29.7% share
15,557g
235 CS · 7.2/m
podo#S T
Yasuo · ADC
7 / 7 / 4
34.4% KP
25,562
16.7% share
14,195g
272 CS · 8.3/m
내말들리니왜이렇게말렸어#찬성정
Poppy · Support
2 / 4 / 17
59.4% KP
20,052
13.1% share
10,037g
48 CS · 1.5/m
Red side
Victorythemmixao#2008
Dr. Mundo · Top
9 / 3 / 6
65.2% KP
43,230
33.2% share
16,721g
263 CS · 8/m
44교시 생존수업#화요웹툰
Jayce · Jungle
1 / 7 / 11
52.2% KP
24,896
19.1% share
13,445g
228 CS · 7/m
Yoruka Kirihime#KR4
Yone · Mid
3 / 9 / 3
26.1% KP
13,968
10.7% share
12,406g
269 CS · 8.2/m
漆黒の氷と炎の魔法使い#KR123
Viktor · ADC
8 / 4 / 8
69.6% KP
30,475
23.4% share
16,574g
279 CS · 8.5/m
가재 야호#239
Skarner · Support
2 / 9 / 11
56.5% KP
17,675
13.6% share
9,255g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
