Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 52 days ago
1 / 5 / 14
K / D / A
57.7%
Kill participation
340.2
Damage / min
7,344g
318.6 gold / min
104
36 placed · 15 cleared
31
1.3 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory겨울왕국#KOREA
Anivia · Top
0 / 2 / 6
23.1% KP
9,859
13.4% share
7,759g
171 CS · 7.4/m
나의본색#KR1
Jarvan IV · Jungle
7 / 0 / 8
57.7% KP
15,770
21.5% share
12,149g
190 CS · 8.2/m
마루냥냥이#마루냥냥
Viego · Mid
13 / 3 / 6
73.1% KP
22,810
31.1% share
11,602g
169 CS · 7.3/m
wavy1#KR1
Ziggs · ADC
5 / 2 / 9
53.8% KP
17,117
23.3% share
10,533g
184 CS · 8/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
1 / 5 / 14
57.7% KP
7,841
10.7% share
7,344g
31 CS · 1.3/m
Red side
Defeat雨月熙#Fight
Vladimir · Top
1 / 2 / 1
18.2% KP
7,470
11.6% share
7,820g
189 CS · 8.2/m
douyin丶52jug#5252
Nidalee · Jungle
5 / 3 / 1
54.5% KP
16,470
25.6% share
9,163g
149 CS · 6.5/m
OnPi#온 피
Yone · Mid
0 / 11 / 5
45.5% KP
17,893
27.8% share
7,613g
171 CS · 7.4/m
keb10#鈴原るる
Xerath · ADC
4 / 3 / 0
36.4% KP
13,357
20.8% share
9,135g
182 CS · 7.9/m
wangzhe fuzhu#fuzhu
Nautilus · Support
1 / 7 / 5
54.5% KP
9,134
14.2% share
6,193g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
