Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 50 days ago
3 / 9 / 25
K / D / A
70%
Kill participation
266.2
Damage / min
11,735g
340 gold / min
128
47 placed · 12 cleared
39
1.1 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory전 죽#4444
Singed · Top
3 / 8 / 18
52.5% KP
12,168
8.9% share
11,418g
173 CS · 5/m
누군가의 개입을 받고 있습니다#매튜렁
Maokai · Jungle
2 / 7 / 21
57.5% KP
24,184
17.6% share
12,871g
190 CS · 5.5/m
13425#일삼사이오
Yasuo · Mid
10 / 8 / 10
50% KP
32,592
23.8% share
15,385g
224 CS · 6.5/m
결 혼#KR1
Kalista · ADC
22 / 6 / 10
80% KP
58,957
43% share
22,940g
311 CS · 9/m
내말들리니왜이렇게말렸어#찬성정
Renata Glasc · Support
3 / 9 / 25
70% KP
9,188
6.7% share
11,735g
39 CS · 1.1/m
Red side
Defeatindomitable#rank1
Ambessa · Top
6 / 8 / 8
37.8% KP
31,153
20.7% share
13,034g
232 CS · 6.7/m
Albireo#0000
Vi · Jungle
4 / 6 / 20
64.9% KP
20,049
13.3% share
14,244g
231 CS · 6.7/m
람곰치#BONK
Vex · Mid
6 / 7 / 17
62.2% KP
34,788
23.2% share
13,407g
241 CS · 7/m
너완뱅#입니다
Zeri · ADC
17 / 11 / 10
73% KP
49,413
32.9% share
22,315g
264 CS · 7.6/m
제라스#유 미
Yuumi · Support
4 / 8 / 27
83.8% KP
14,839
9.9% share
10,759g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
