Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 49 days ago
0 / 6 / 6
K / D / A
54.5%
Kill participation
113.3
Damage / min
4,804g
255.5 gold / min
58
24 placed · 6 cleared
20
1.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1Jiang#2003
Rumble · Top
1 / 7 / 0
9.1% KP
14,651
26.4% share
6,517g
151 CS · 8/m
지긋지긋해#Xin
Lee Sin · Jungle
10 / 6 / 0
90.9% KP
18,287
32.9% share
10,654g
126 CS · 6.7/m
체스레이팅500#123
Sylas · Mid
0 / 8 / 6
54.5% KP
12,530
22.6% share
5,666g
125 CS · 6.6/m
맘이멍들었죠#0128
Aphelios · ADC
0 / 6 / 3
27.3% KP
7,949
14.3% share
6,939g
133 CS · 7.1/m
내말들리니왜이렇게말렸어#찬성정
Alistar · Support
0 / 6 / 6
54.5% KP
2,130
3.8% share
4,804g
20 CS · 1.1/m
Red side
Victory진짜롤너무어렵다#FATOP
Ambessa · Top
7 / 3 / 0
21.2% KP
17,000
21.9% share
8,617g
145 CS · 7.7/m
vinaka#KR1
Diana · Jungle
13 / 2 / 7
60.6% KP
22,903
29.5% share
10,373g
152 CS · 8.1/m
적당한게 좋아#KR1
Zed · Mid
6 / 4 / 3
27.3% KP
17,346
22.3% share
8,557g
134 CS · 7.1/m
dadaism#S T
Sivir · ADC
4 / 0 / 8
36.4% KP
13,636
17.5% share
11,078g
187 CS · 9.9/m
DNS Quantum#KR 1
Nautilus · Support
3 / 2 / 17
60.6% KP
6,840
8.8% share
7,164g
20 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
