Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 49 days ago
6 / 12 / 39
K / D / A
86.5%
Kill participation
484
Damage / min
15,748g
389.5 gold / min
167
84 placed · 18 cleared
40
1 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
3
Baron
9
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydogod#青柠ouo
Naafiri · Top
10 / 11 / 11
40.4% KP
37,219
18.8% share
19,834g
348 CS · 8.6/m
적당한게 좋아#KR1
Zed · Jungle
15 / 17 / 15
57.7% KP
55,174
27.9% share
18,561g
221 CS · 5.5/m
Wonderwall#mid
Ryze · Mid
10 / 8 / 13
44.2% KP
45,427
23% share
19,365g
362 CS · 9/m
Aress ne#1101
Kai'Sa · ADC
11 / 14 / 23
65.4% KP
40,498
20.5% share
22,138g
372 CS · 9.2/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
6 / 12 / 39
86.5% KP
19,571
9.9% share
15,748g
40 CS · 1/m
Red side
Defeat98天才#zz99
Jayce · Top
8 / 9 / 12
32.8% KP
51,193
24.8% share
18,669g
295 CS · 7.3/m
抖音苏苏狮子#5200
Rengar · Jungle
34 / 7 / 9
70.5% KP
69,816
33.8% share
27,077g
311 CS · 7.7/m
쪼렙이다말로하자#KR1
Ahri · Mid
6 / 8 / 10
26.2% KP
30,192
14.6% share
15,408g
271 CS · 6.7/m
쥐정우2#6705
Ezreal · ADC
8 / 12 / 17
41% KP
33,226
16.1% share
21,385g
313 CS · 7.7/m
개인팟#개인팟
Pantheon · Support
5 / 16 / 19
39.3% KP
22,400
10.8% share
13,539g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
