Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 46 days ago
0 / 13 / 13
K / D / A
54.2%
Kill participation
541.1
Damage / min
7,440g
304.5 gold / min
85
35 placed · 10 cleared
40
1.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFloating Cloud#178
Jayce · Top
11 / 2 / 16
54% KP
39,292
30.2% share
13,449g
239 CS · 9.8/m
Devoured#JGGOD
Skarner · Jungle
10 / 1 / 20
60% KP
25,842
19.8% share
12,215g
179 CS · 7.3/m
我的青岛姑娘#黑色幽默
Ryze · Mid
5 / 4 / 10
30% KP
17,213
13.2% share
10,465g
203 CS · 8.3/m
The Herta#Hokai
Pantheon · ADC
19 / 8 / 14
66% KP
35,176
27% share
14,391g
144 CS · 5.9/m
Mirae#미라이돈
Shen · Support
5 / 9 / 30
70% KP
12,714
9.8% share
9,265g
17 CS · 0.7/m
Red side
Defeat간다라쿤다#KR1
Olaf · Top
0 / 8 / 6
25% KP
9,206
10% share
8,198g
170 CS · 7/m
아이돌지망생#kr2
Sejuani · Jungle
6 / 11 / 8
58.3% KP
15,776
17.2% share
9,904g
127 CS · 5.2/m
데마시아TV#Lux R
Fizz · Mid
6 / 10 / 8
58.3% KP
22,007
24% share
10,670g
173 CS · 7.1/m
Nuna#Tobie
Corki · ADC
12 / 8 / 7
79.2% KP
31,482
34.3% share
14,070g
168 CS · 6.9/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
0 / 13 / 13
54.2% KP
13,221
14.4% share
7,440g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
